Documentation, Analysis, Visualization
Clouds2Max - VX
Clouds2Max was the brainchild of Eugene Liscio and David Dustin and was created to provide a cost effective, easy method for importing, editing and rendering point clouds into the 3ds Max environment.
CLICK HERE TO VIEW THE MANUAL - C2M 1.47 User's Guide
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Features Include:
Import of point clouds into 3ds Max
Combine multiple point clouds in one environment
Create your 3d environment from the laser scan data directly in the 3ds Max interface
Use the scan as it is, placing additional objects into the scan
Animate vehicles, characters or other relative items
Support for 3ds Max 2017 - 2020
Use multiple limit boxes
Create splines based on point cloud geometry using the Editbox
Delete points using the Editbox
Fast, tactile environment
Supported formats include .pts and the new e57 standard
Files are converted to a binary format to load quickly
Different visualization modes including intensity and height ramp
Rendering modes include Scanline and Mental Ray
The viewport can support a LOT of visible points (hardware dependent)
Multiple Limitboxes are supported, allowing for exceptional resource management
Render with shadows
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If you are interested in this product, please contact us.
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Please note, that we will no longer be supporting the old version of Clouds2Max (1.3) starting in 2020